Event Cards Manual

Event Cards trigger immediate effects that impact the board, armies, and resources.

Swords & Shadows Mercenaries

Swords & Shadows Mercenaries

⚔️🪙

"You sign a contract with the fearsome blades of the Swords & Shadows to bolster your ranks."

Card Effect

Add one Sword or take one Gold.

Resolution & Clarifications
  • Unit must be available in your reserves.
  • The unit must be added to a tile you control.
  • Tile must have available capacity.
  • You may choose to take one Gold instead of placing a unit.
  • Players may opt to take Gold and not place a unit.
Shield & Suns Mercenaries

Shield & Suns Mercenaries

⚔️🪙

"The realm raises money for protection from the principled Shields & Suns."

Card Effect

Add one Shield or take one Gold.

Resolution & Clarifications
  • Unit must be available in your reserves.
  • The unit must be added to a tile you control.
  • Tile must have available capacity.
  • You may choose to take one Gold instead of placing a unit.
Arrows & Avarice Mercenaries

Arrows & Avarice Mercenaries

⚔️🪙

"Your aggressive nature impresses the Archers & Avarice mercenaries."

Card Effect

Add one Archer or take one Gold.

Resolution & Clarifications
  • Unit must be available in your reserves.
  • The unit must be added to a tile you control.
  • Tile must have available capacity.
  • You may choose to take one Gold instead of placing a unit.
Courageous Swords of Fortitude

Courageous Swords of Fortitude

⚔️🪙

"Courageous commoners join your ranks."

Card Effect

All players add one Sword or take one Gold.

Resolution & Clarifications
  • Units must come from reserves.
  • Units must be placed on tiles controlled by the player.
  • Tile capacity must be respected.
  • Players may choose Gold instead.
Summoning the Shields of Honor

Summoning the Shields of Honor

⚔️🪙

"Villagers heed the generals' call to protect their realms."

Card Effect

All players add one Shield or take one Gold.

Resolution & Clarifications
  • Units must come from reserves.
  • Units must be placed on controlled tiles.
  • Tile capacity must be respected.
  • Players may choose Gold instead.
Brave Archers of Valor

Brave Archers of Valor

⚔️🪙

"The young rush to prove their valor, armed with bows and bravery."

Card Effect

All players add one Archer or take one Gold.

Resolution & Clarifications
  • Units must come from reserves.
  • Units must be placed on controlled tiles.
  • Tile capacity must be respected.
  • Players may choose Gold instead.
Training

Training

⬆️🪙

"The wise train before battle comes."

Card Effect

Upgrade a unit or take one Gold.

Resolution & Clarifications
  • Unit must already be deployed on the board.
  • Only Basic units (Sword, Shield, Archer) may be upgraded.
  • Catapults, Generals, and Special units may NOT be upgraded.
Forge & Furnace

Forge & Furnace

⬆️🪙

"Superior technology strengthens your swords."

Card Effect

All players upgrade a Sword or gain one Gold.

Resolution & Clarifications
  • Unit must be deployed on the board.
  • Players may choose to take Gold instead of upgrading.
Moon Shard Shields

Moon Shard Shields

⬆️🪙

"Steel from the shards strengthens your shields."

Card Effect

All players upgrade a Shield or take one Gold.

Resolution & Clarifications
  • Unit must be deployed on the board.
  • Players may choose Gold instead.
Feathers of the Falcon

Feathers of the Falcon

⬆️🪙

"Enchanted feathers strengthen your archers."

Card Effect

All players upgrade an Archer or take one Gold.

Resolution & Clarifications
  • Unit must be deployed on the board.
  • Players may choose Gold instead.
Priest of the Golden Sun

Priest of the Golden Sun

⚔️🪙

"The magic of the Golden Sun calls back a fallen soldier."

Card Effect

Revive a unit and place in reserves or take one Gold.

Resolution & Clarifications
  • You may revive ANY unit defeated in battle.
  • Unit may come from your dead pile or from another player's graveyard.
  • Revived unit is placed in reserves.
  • You may choose Gold instead.
Halls of Resurrection

Halls of Resurrection

⚔️🪙

"Valiant soldiers return from death's shadow to fight again."

Card Effect

Revive a unit and place in reserves or take one Gold.

Resolution & Clarifications
  • Same rules as Priest of the Golden Sun.
Heroes Call

Heroes Call

⚔️🪙

"The spirit of heroes returns at the realm's greatest need."

Card Effect

Revive a Hero and place on the board in a tile you control or gain one Gold.

Resolution & Clarifications
  • Hero must have been defeated in battle.
  • Hero must be available in your reserves.
  • Includes Special units and Crowns you defeated.
  • Tile capacity must be respected.
Summer Solstice

Summer Solstice

⚔️🪙

"A day with no night allows for extra troop movement."

Card Effect

All players may move or swap one unit or gain one Gold.

Resolution & Clarifications
  • Maximum one unit per player.
  • Movement must be between adjacent tiles you control.
  • Tile capacity rules apply.
Master of Merchants

Master of Merchants

🪙

"Shrewd market maneuvers reward you."

Card Effect

You gain one Gold from the bank.

Resolution & Clarifications
    Bank of the Second Sun

    Bank of the Second Sun

    🪙

    "Smart investments pay good returns."

    Card Effect

    All players gain one Gold from the bank.

    Resolution & Clarifications
      Priests of the Second Sun

      Priests of the Second Sun

      🪙

      "A surprise blessing in a time of need."

      Card Effect

      All players gain one Gold from the bank.

      Resolution & Clarifications
        Heist

        Heist

        🪙

        "You recruit the winged thief."

        Card Effect

        Steal one Gold from a player of your choice. If no player has Gold, take one Gold from the bank.

        Resolution & Clarifications
          Markets of the Merchant City

          Markets of the Merchant City

          🪙

          "Deals are to be had — but are you lucky enough?"

          Card Effect

          All players roll a six-sided die.

          Resolution & Clarifications
          • Roll result 1–3: lose one Gold.
          • Roll result 4–6: gain one Gold from the bank.
          Casino of Kaladan

          Casino of Kaladan

          🪙

          "A game of chance could make you a winner or a loser."

          Card Effect

          All players roll a six-sided die.

          Resolution & Clarifications
          • Roll result 1–3: lose one Gold.
          • Roll result 4–6: gain one Gold from the bank.
          Winter Solstice Storm

          Winter Solstice Storm

          ⚔️

          "Cold descends across Kaladan."

          Card Effect

          All players roll a six-sided die.

          Resolution & Clarifications
          • Roll result 1–3: lose one deployed Basic unit.
          • Roll result 4–6: gain one Basic unit from reserves.
          • Units must be placed on tiles you control.
          • Tile capacity must be respected.
          Despair and Desertion

          Despair and Desertion

          ⚔️

          "Fear moves across the realms."

          Card Effect

          All players roll a six-sided die.

          Resolution & Clarifications
          • Same resolution as Winter Solstice Storm.
          Shadow Plague

          Shadow Plague

          ⚔️

          "Death comes from the shadows."

          Card Effect

          You lose one unit of your choice.

          Resolution & Clarifications
          • Unit must be a deployed Basic unit.
          Shards of the Moon

          Shards of the Moon

          ⚔️

          "Shards fall from the sky and wreak havoc."

          Card Effect

          All players lose one unit of their choice.

          Resolution & Clarifications
          • Unit must be a deployed Basic unit.
          Saboteur

          Saboteur

          ⚔️

          "Anti-war activists strike the strongest."

          Card Effect

          Player(s) with the most units on the board lose one unit of their choice.

          Resolution & Clarifications
          • Unit must be a deployed Basic unit.
          • If tied, all tied players lose one Basic unit.
          Whispers on the Wind

          Whispers on the Wind

          🪙🪄

          "The League of Spies offers information."

          Card Effect

          Look at one Magic Card of one opponent of your choice or gain one Gold.

          Resolution & Clarifications
          • Only Active cards (not reserve cards).
          • If no Magic Cards are available, the player automatically gains one Gold.
          Merchant of Scrolls

          Merchant of Scrolls

          🪙🪄

          "A merchant offers to swap your magic."

          Card Effect

          All players may swap their Magic Cards or gain two Gold.

          Resolution & Clarifications
          • If no Magic Cards are available, the player automatically gains 2 Gold.
          Den of Thieves

          Den of Thieves

          🪙

          "Vaults lie unguarded during war."

          Card Effect

          All players lose one Gold.

          Resolution & Clarifications
          • Players with no gold to lose do not lose anything.
          Shadow Spy

          Shadow Spy

          🪙🪄

          "Shadow magic reveals hidden threats."

          Card Effect

          Look at all Magic Cards of one opponent of your choice or gain one Gold.

          Resolution & Clarifications
          • Only Active cards (not reserve cards).
          • If no Magic Cards are available, the player automatically gains one Gold.
          Explorer of Relics

          Explorer of Relics

          🪙🪄

          "Explorers return with ancient power."

          Card Effect

          All players add one Magic Card to their hand or gain four Gold.

          Resolution & Clarifications
          • If no Magic Cards are available, the player automatically gains four Gold.